My players are about midway through Whisper of the Vampire’s Blade, and will be starting Grasp of the Emerald Claw thereafter. That should. Grasp of the Emerald Claw is a page adventure for 6th level characters and published by Wizards of the Coast for the Eberron setting. Grasp of the Emerald Claw is an adventure module for the edition of the Dungeons & Dragons fantasy role-playing game. Contents. 1 Plot summary; 2 Publication history; 3 Reception; 4 External links; 5 References. Plot summary[ edit]. Grasp of the Emerald Claw takes place in the Eberron setting.
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The fight may have been over but the danger did not seem to have passed. Monday, 21st March, House Cannith had come up with a new invention, something they called an Undersea Boat. The front door was wide open and many of the windows were broken. It seemed that we had been lucky, the fleeing guard had been able to call for help but it appeared that no one had heard him.
Posting Quick Reply – Please Wait. So like I said we were in The Broken Anvil.
Grasp of the Emerald Claw. Part I | Mage Blade
If they did not what options did I have? Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret.
Will usually eberrn within 1 business day of receiving cleared payment – opens in a new window or tab. At the claww time a cloaked figure that my companions recognised as Arkaban emerged from a second doorway.
The Eberron series concludes! | Grasp of the Emerald Claw | RPGGeek
Ot called on the divine might of his goddess to drive off the undead. The room at the top of the stairs was much as Altera had described. The woman, who seemed surprised and perhaps a bit relieved at our arrival, identified herself as a Professor Eugene of Morgrave University.
Add to watch list. I have never been drawn to danger or violence. We had to introduce a replacement PC.
Of course both Altera and Toryil jumped at the chance to risk life and limb for this woman and that meant we were all going. There are four parts of which are based around the conclusion to the hunt for the creation pattern which started in The Forgotten Forge. Despite being outnumbered the war-forged never once looked like she was going to ask for mercy.
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From their comments I gathered that my companions had clashed with Arkaban already and that the mummy had escaped them. Apart from the door we were looking through there were at least two more doorways opening on to the roof. It might be cool if the PC’s have to pick up the pieces of a failed party.
The deluge was so deadly that only two actually made it all the way to us. Concerned that we were about to run clas the bulk of the Emerald Claw forces Altera volunteered to head up the stairs and scout about.
I was outnumbered and caught off-guard and had no choice but to surrender. The last of the bunch is Vorj.
The EN World threads about each issue of Dragon tend to have some mention of what that issue says about the next issue of Dungeon so that might help in your search, too.
Elaydren had also sorted out the first half of our payment, two and a half thousand pieces of gold eeberron head in gems. Then we hunted down the other three zombies, finding one in a sitting room, one in the kitchen and one in a bed room. Learn More – opens in a new window or tab Any international shipping is paid in part to Pitney Bowes Inc. See all condition definitions – opens in a new window or tab. If not, then maybe check out the Istivin: Voyage of the Golden Dragon it’s a “standalone” Eberron adventure that clas includes sidebars to let you run it after grasp of the emerald claw.
Similar to its predecessor, Whispers of the Vampire’s Blade, the adventure is largely linear with no side quests and one dungeon site. My players are about midway through Whisper of the Vampire’s Blade, and will be starting Grasp of the Emerald Claw thereafter. The Genie’s Curse Birthright: For example, I emetald the recent Swords of Dragonslake 12th level, Dungeon was a fun higher level mystery that would slip into Eberron with little effort.
What she really needed were some brave and dependable adventurers to beat The Claw to the forth Schema and then just generally beat The Claw until they coughed up the Creation Pattern and the Schemas that they had stolen.
Grasp of the Emerald Claw, Eberron adventure for D&D 3rd/3.5th ed.
That starts around 6th though, so you’d need to do quite a bit of work to scale it. Any international shipping and import charges are paid in part to Pitney Bowes Inc. Deep in the jungles of Xen’drika relic of great power has lain hidden for thousands of years. Monday, 10th January, Skip to main content. This struck a chord with my companions.
Grasp of the Emerald Claw. A cheap tavern in a bad part of town.