GUILD WARS 2 DIE GEISTER VON ASCALON PDF


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No trivia or quizzes yet. I found myself attached to them by the end.

At Barnes and Noble I picked out two Guild Wars books this one and Edge of Destinyboth tie-ins to the video game series, because I was looking forward to the then-upcoming Guild Wars 2 game which was set to be released around that time and I wanted to familiarize myself with the universe and lore.

I would recommend this book to anyone that likes a This book, by far, was one of the best books I have read. The pitfalls and pratfalls along the way feed the plot.

The best part about this book is that, as a long-time Guild Wars player, I’ve been reading about places I’ve visited, events I took part in, and foes I defeated. At first, I thought getting through it would be a struggle because I had expected to lose interest the moment I realize I have no i I had a very different take on the novel as someone who started off knowing very little about the lore of Guild Wars. I enjoyed the dialogue and the witty banter, and found myself drawn to the main character Dougal Keane and especially to Kranxx the Asura.

GUILD WARS BAND 1: DIE GEISTER VON ASCALON

I liked this book as a relaxing read perfect for chilling in the bathtub. Mar 02, Sentoki rated it really liked it. Oh, dear, how the world comes full circle to bite you in the ass! A bit too stereotypical norn.

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Ghosts of Ascalon (Guild Wars, #1) by Matt Forbeck

I recommend the book. I’ll just stick to playing GW2 from now on. I have so many contradictory feelings regarding this book.

It’s been too long for waes to really remember the quality of the work. Despite that, I was able to enjoy the book. In the end, I did enjoy the book overall. What more can you ask?

Even for people who don’t know the game. The group consists of varied personalities, many of which do not get along, but their conflicts were not tedious and I geisher the way the different characters so strongly represented the basic character traits of their respective races, while gester developing unique personalities and growing as characters as the story progressed.

But interesting enough for the lore. No matter how hard things got, you all still prevailed, at least in my eyes. Unknown to me at the time, the choice of the Asura and Charr of Tyria over Holden Caulfield of New York was undoubtedly critical to the course my life would subsequently take.

Asura are intellectual and cocky, Charr are gruff and brutal, Sylvari innocent and inquisitive By my calculations that’s pages in three days, or I suppose this would be the video wwrs equivalent of watching the movie first. Either way it was hot. Absolutely no “Ah, shit! I brought Shadow of the Colossuswhich I hadn’t played at the time, and Jak 3which I’ve been trying to beat since I was 10 years old. But magic can be a double-edged sword—the Foefire burned both charr and human alike.

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It was like reading a Saturday morning fantasy cartoon or something. It’s very possible that this could still just be a fun little adventure book, but having that background and having spent a little time with characters like these really brought the book to life for me. As I know the races, maps and even some of the characters, I enjoyed reading about them, learning new about history from the character’s POV.

I guess I wanted to see more of the place, since we don’t get to see much of the ruined city on game. The races’ main stereotypical features are what controls their personalities, or so it seems, and that’s probably what I’d call the weakest point in this novel.

It seemed like every other chapter saw our adventurers getting into yet another fight, but at least the story was moving forward. It was a fun ride, though! I don’t say it’s bad, I loved the characters, mostly Gullik -bless him- but the travel took so much of the book, and the stay in Ascalon so few.

I had also brought my Playstation 2 along, hoping to catch up on some older games. I started playing Guild Wars 2 about two months ago and I was fascinated by the Ascalonians and their tragic history. But one obstacle remains. It’s easy to immerse oneself in a world that’s this familiar.